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Submission to DAE Game Projects 2024
Potion Madness
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Devlog
Devlog 11 : Version 1.0
May 26, 2024
by
Woestijnbok
Introduction The time has come for version 1.0 to be released. We added some more polish but the main game mechanics stayed the same. We are very content with our first major release. The beginning of...
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Devlog 10: Polish
May 23, 2024
by
Woestijnbok
Introduction The artists mainly focused on making environment props and some extra effects. While the programmers focused on adding these effects to the game and refining the menus. We also added some...
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Devlog 09: Game Loop
May 15, 2024
by
KimShyuen
#Devlog
Introduction This week is the last week of production for our team so we are nearing the end now! All of the functions that we planned out are now in the game. This week we focused on the UI, player f...
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Devlog 08: Player Feedback & Balancing
May 09, 2024
by
Woestijnbok
Introduction We are in the second week of production sprint 2 were we mainly focused on player feedback. We also starting working on our menus and applying our textures to them. Here and there we also...
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Devlog 07: Animations & Player Feedback
May 02, 2024
by
KimShyuen
#Devlog
Introduction We are in the first week of our second production sprint and we mainly focused on adding player feedback, animations and the witch. The programmers and the artists worked on the player fe...
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Devlog 06: Potions
April 24, 2024
by
Woestijnbok
#Devlog
Introduction We are in the final week of our first production sprint and the results are starting to show. The programmers mainly focused on adding different types of potions to the game. While the ar...
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Devlog 05: Crafting Loop
April 18, 2024
by
Woestijnbok
Introduction We are in our second week of the first development sprint. This week the programmers mainly focused on the whole scroll -> potion -> effect loop, so the crafting loop in general. Whilst t...
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DevLog 04 : Start of production
March 28, 2024
by
Xander
This week we went into the first week of production with our game, starting from zero again. The goal now is to implement what we tested in the prototype versions, with all the feedback we’ve been g...
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DevLog 03 : Prototyping 02
March 20, 2024
by
Woestijnbok
Witch The witch is finally here, she can use 3 potions: fireball, rock and laser potion. She will consume a random one every set seconds. And the closer the timer gets to zero the smaller the time gap...
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DevLog 02 : Prototyping 01
March 13, 2024
by
KimShyuen
#co-op
Devlog 02: Potion Prototypes This week we put all of our focus on the starting potions of our game. Potions are the core of our game so we need to make sure that they feel impactful and most of all ar...
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Devlog 01 : Research
March 07, 2024
by
Xander
Introduction Hello everyone and welcome to our game project, Potion Madness, for the course Group Projects at DAE Howest. In this first devlog we will introduce our game and talk about our initial tho...
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